Artificial Intelligence in Unreal Engine 5: Unleash the power of AI for next-gen game development with UE5 by using Blueprints and C++
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Marco Secchi is a passionate game programming teacher based in Milan, Italy. Previously, he was a freelance programmer, focusing on game and application development; currently, he is a lecturer and lead game advisor at Nuova Accademia di Belle Arti (NABA). Marco continues to hone his programming skills in the research and development department at NABA, while also working on personal projects, involving game development and cultural heritage. You can find more info about his career on LinkedIn: https://www.linkedin.com/in/secchimarco/
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