Michael Dunsky is an educated electronics technician, game developer, and console porting programmer with more than 20 years of programming experience. He started programming BASIC at the age of 14, adding Assembly language, C, C++, Java, Python, VHDL, OpenGL, GLSL, and Vulkan to his portfolio during the years. Michael also gained extensive knowledge in virtual machines, server operation, infrastructure automation, and other DevOps topics. Michael holds a Master of Science degree in Computer Science from the FernUniversität in Hagen, focused on computer graphics, parallel programming and software systems.
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