Real-Time 3D Rendering with DirectX and HLSL: A Practical Guide to Graphics Programming (Game Design)
Kindle电子书
US$46.39was: US$57.99
Hello! I'm Paul Varcholik, author of Real-Time 3D Rendering with DirectX and HLSL: A Practical Guide to Graphics Programming. I'm a programming instructor at the Florida Interactive Entertainment Academy (FIEA) where I teach motivated Masters students about game programming, graphics development, and game engine architecture. Before coming to FIEA, I was a lead software engineer at Electronic Arts, where I worked on video game titles including Madden NFL Football and Superman Returns. I'm also the author of two video instruction series: OpenGL Essentials LiveLessons and DirectX Essentials LiveLessons. You can find these videos at informit.com and safaribooksonline.com. You can find more about me and my work at varcholik.org.
阅读完整简历