Game Development Patterns with Unreal Engine 5: Build maintainable and scalable systems with C++ and Blueprint
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Stuart Butler is an Unreal Engine expert with over 15 years of experience in teaching game development in higher education. Stuart has published projects in a multitude of disciplines, including technical design, art, and animation. Stuart is the Dean of Creative Industries at CG Spectrum, responsible for the bachelor degree courses in Games, Animation, Concept Art, 3D Modeling and Visual Effects. Stuart is also an Unreal Authorized Instructor and has published work as an educational content creator with Epic Games, developing learning materials for Unreal Engine 5. Stuart holds a BSc (hons) in computer games design and a PgC in higher and professional education.
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