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The Way of Kings
By Brandon SandersonTor Books
Copyright © 2010 Brandon SandersonAll right reserved.
ISBN: 9780765326355
Prologue
“The love of men is a frigid thing, a mountain stream only three steps from the ice. We are his. Oh Stormfather . . . we are his. It is but a thousand days, and the Everstorm comes.”
—Collected on the first day of the week Palah of the month Shash of the year 1171, thirty-one seconds before death. Subject was a darkeyed pregnant woman of middle years. The child did not survive.
4500 YEARS LATER
Szeth-son-son-Vallano, Truthless of Shinovar, wore white on the day he was to kill a king. The white clothing was a Parshendi tradition, foreign to him. But he did as his masters required and did not ask for an explanation.
He sat in a large stone room, baked by enormous firepits that cast a garish light upon the revelers, causing beads of sweat to form on their skin as they danced, and drank, and yelled, and sang, and clapped. Some fell to the ground red-faced, the revelry too much for them, their stomachs proving to be inferior wineskins. They looked as if they were dead, at least until their friends carried them out of the feast hall to waiting beds.
Szeth did not sway to the drums, drink the sapphire wine, or stand to dance. He sat on a bench at the back, a still servant in white robes. Few at the treaty-signing celebration noticed him. He was just a servant, and Shin were easy to ignore. Most out here in the East thought Szeth’s kind were docile and harmless. They were generally right.
The drummers began a new rhythm. The beats shook Szeth like a quartet of thumping hearts, pumping waves of invisible blood through the room. Szeth’s masters—who were dismissed as savages by those in more civilized kingdoms—sat at their own tables. They were men with skin of black marbled with red. Parshendi, they were named—cousins to the more docile servant peoples known as parshmen in most of the world. An oddity. They did not call themselves Parshendi; this was the Alethi name for them. It meant, roughly, “parshmen who can think.” Neither side seemed to see that as an insult.
The Parshendi had brought the musicians. At first, the Alethi lighteyes had been hesitant. To them, drums were base instruments of the common, darkeyed people. But wine was the great assassin of both tradition and propriety, and now the Alethi elite danced with abandon.
Szeth stood and began to pick his way through the room. The revelry had lasted long; even the king had retired hours ago. But many still celebrated. As he walked, Szeth was forced to step around Dalinar Kholin—the king’s own brother—who slumped drunken at a small table. The aging but powerfully built man kept waving away those who tried to encourage him to bed. Where was Jasnah, the king’s daughter? Elhokar, the king’s son and heir, sat at the high table, ruling the feast in his father’s absence. He was in conversation with two men, a dark-skinned Azish man who had an odd patch of pale skin on his cheek and a thinner, Alethi-looking man who kept glancing over his shoulder.
The heir’s feasting companions were unimportant. Szeth stayed far from the heir, skirting the sides of the room, passing the drummers. Musicspren zipped through the air around them, the tiny spirits taking the form of spinning translucent ribbons. As Szeth passed the drummers, they noted him. They would withdraw soon, along with all of the other Parshendi.
They did not seem offended. They did not seem angry. And yet they were going to break their treaty of only a few hours. It made no sense. But Szeth did not ask questions.
At the edge of the room, he passed rows of unwavering azure lights that bulged out where wall met floor. They held sapphires infused with Stormlight. Profane. How could the men of these lands use something so sacred for mere illumination? Worse, the Alethi scholars were said to be close to creating new Shardblades. Szeth hoped that was just wishful boasting. For if it did happen, the world would be changed. Likely in a way that ended with people in all countries—from distant Thaylenah to towering Jah Keved—speaking Alethi to their children.
They were a grand people, these Alethi. Even drunk, there was a natural nobility to them. Tall and well made, the men dressed in dark silk coats that buttoned down the sides of the chest and were elaborately embroidered in silver or gold. Each one looked a general on the field.
The women were even more splendid. They wore grand silk dresses, tightly fitted, the bright colors a contrast to the dark tones favored by the men. The left sleeve of each dress was longer than the right one, covering the hand. Alethi had an odd sense of propriety.
Their pure black hair was pinned up atop their heads, either in intricate weavings of braids or in loose piles. It was often woven with gold ribbons or ornaments, along with gems that glowed with Stormlight. Beautiful. Profane, but beautiful.
Szeth left the feasting chamber behind. Just outside, he passed the doorway into the Beggars’ Feast. It was an Alethi tradition, a room where some of the poorest men and women in the city were given a feast complementing that of the king and his guests. A man with a long grey and black beard slumped in the doorway, smiling foolishly—though whether from wine or a weak mind, Szeth could not tell.
“Have you seen me?” the man asked with slurred speech. He laughed, then began to speak in gibberish, reaching for a wineskin. So it was drink after all. Szeth brushed by, continuing past a line of statues depicting the Ten Heralds from ancient Vorin theology. Jezerezeh, Ishi, Kelek, Talenelat. He counted off each one, and realized there were only nine here. One was conspicuously missing. Why had Shalash’s statue been removed? King Gavilar was said to be very devout in his Vorin worship. Too devout, by some people’s standards.
The hallway here curved to the right, running around the perimeter of the domed palace. They were on the king’s floor, two levels up, surrounded by rock walls, ceiling, and floor. That was profane. Stone was not to be trod upon. But what was he to do? He was Truthless. He did as his masters demanded.
Today, that included wearing white. Loose white trousers tied at the waist with a rope, and over them a filmy shirt with long sleeves, open at the front. White clothing for a killer was a tradition among the Parshendi. Although Szeth had not asked, his masters had explained why.
White to be bold. White to not blend into the night. White to give warning.
For if you were going to assassinate a man, he was entitled to see you coming.
Szeth turned right, taking the hallway directly toward the king’s chambers. Torches burned on the walls, their light unsatisfying to him, a meal of thin broth after a long fast. Tiny flamespren danced around them, like insects made solely of congealed light. The torches were useless to him. He reached for his pouch and the spheres it contained, but then hesitated when he saw more of the blue lights ahead: a pair of Stormlight lamps hanging on the wall, brilliant sapphires glowing at their hearts. Szeth walked up to one of these, holding out his hand to cup it around the glass-shrouded gemstone.
“You there!” a voice called in Alethi. There were two guards at the intersection. Double guard, for there were savages abroad in Kholinar this night. True, those savages were supposed to be allies now. But alliances could be shallow things indeed.
This one wouldn’t last the hour.
Szeth looked as the two guards approached. They carried spears; they weren’t lighteyes, and were therefore forbidden the sword. Their painted red breastplates were ornate, however, as were their helms. They might be darkeyed, but they were high-ranking citizens with honored positions in the royal guard.
Stopping a few feet away, the guard at the front gestured with his spear. “Go on, now. This is no place for you.” He had tan Alethi skin and a thin mustache that ran all the way around his mouth, becoming a beard at the bottom.
Szeth didn’t move.
“Well?” the guard said. “What are you waiting for?”
Szeth breathed in deeply, drawing forth the Stormlight. It streamed into him, siphoned from the twin sapphire lamps on the walls, sucked in as if by his deep inhalation. The Stormlight raged inside of him, and the hallway suddenly grew darker, falling into shade like a hilltop cut off from the sun by a transient cloud.
Szeth could feel the Light’s warmth, its fury, like a tempest that had been injected directly into his veins. The power of it was invigorating but dangerous. It pushed him to act. To move. To strike.
Holding his breath, he clung to the Stormlight. He could still feel it leaking out. Stormlight could be held for only a short time, a few minutes at most. It leaked away, the human body too porous a container. He had heard that the Voidbringers could hold it in perfectly. But, then, did they even exist? His punishment declared that they didn’t. His honor demanded that they did.
Afire with holy energy, Szeth turned to the guards. They could see that he was leaking Stormlight, wisps of it curling from his skin like luminescent smoke. The lead guard squinted, frowning. Szeth was sure the man had never seen anything like it before. As far as he knew, Szeth had killed every stonewalker who had ever seen what he could do.
“What . . . what are you?” The guard’s voice had lost its certainty. “Spirit or man?”
“What am I?” Szeth whispered, a bit of Light leaking from his lips as he looked past the man down the long hallway. “I’m . . . sorry.”
Szeth blinked, Lashing himself to that distant point down the hallway. Stormlight raged from him in a flash, chilling his skin, and the ground immediately stopped pulling him downward. Instead, he was pulled toward that distant point—it was as if, to him, that direction had suddenly become down.
This was a Basic Lashing, first of his three kinds of Lashings. It gave him the ability to manipulate what ever force, spren, or god it was that held men to the ground. With this Lashing, he could bind people or objects to different surfaces or in different directions.
From Szeth’s perspective, the hallway was now a deep shaft down which he was falling, and the two guards stood on one of the sides. They were shocked when Szeth’s feet hit them, one for each face, throwing them over. Szeth shifted his view and Lashed himself to the floor. Light leaked from him. The floor of the hallway again became down, and he landed between the two guards, clothes crackling and dropping flakes of frost. He rose, beginning the process of summoning his Shardblade.
One of the guards fumbled for his spear. Szeth reached down, touching the soldier’s shoulder while looking up. He focused on a point above him while willing the Light out of his body and into the guard, Lashing the poor man to the ceiling.
The guard yelped in shock as up became down for him. Light trailing from his form, he crashed into the ceiling and dropped his spear. It was not Lashed directly, and clattered back down to the floor near Szeth.
To kill. It was the greatest of sins. And yet here Szeth stood, Truthless, profanely walking on stones used for building. And it would not end. As Truthless, there was only one life he was forbidden to take.
And that was his own.
At the tenth beat of his heart, his Shardblade dropped into his waiting hand. It formed as if condensing from mist, water beading along the metal length. His Shardblade was long and thin, edged on both sides, smaller than most others. Szeth swept it out, carving a line in the stone floor and passing through the second guard’s neck.
As always, the Shardblade killed oddly; though it cut easily through stone, steel, or anything inanimate, the metal fuzzed when it touched living skin. It traveled through the guard’s neck without leaving a mark, but once it did, the man’s eyes smoked and burned. They blackened, shriveling up in his head, and he slumped forward, dead. A Shardblade did not cut living flesh; it severed the soul itself.
Above, the first guard gasped. He’d managed to get to his feet, even though they were planted on the ceiling of the hallway. “Shardbearer!” he shouted. “A Shardbearer assaults the king’s hall! To arms!”
Finally, Szeth thought. Szeth’s use of Stormlight was unfamiliar to the guards, but they knew a Shardblade when they saw one.
Szeth bent down and picked up the spear that had fallen from above. As he did so, he released the breath he’d been holding since drawing in the Stormlight. It sustained him while he held it, but those two lanterns hadn’t contained much of it, so he would need to breathe again soon. The Light began to leak away more quickly, now that he wasn’t holding his breath.
Szeth set the spear’s butt against the stone floor, then looked upward. The guard above stopped shouting, eyes opening wide as the tails of his shirt began to slip downward, the earth below reasserting its dominance. The Light steaming off his body dwindled.
He looked down at Szeth. Down at the spear tip pointing directly at his heart. Violet fearspren crawled out of the stone ceiling around him.
The Light ran out. The guard fell.
He screamed as he hit, the spear impaling him through the chest. Szeth let the spear fall away, carried to the ground with a muffled thump by the body twitching on its end. Shardblade in hand, he turned down a side corridor, following the map he’d memorized. He ducked around a corner and flattened himself against the wall just as a troop of guards reached the dead men. The newcomers began shouting immediately, continuing the alarm.
His instructions were clear. Kill the king, but be seen doing it. Let the Alethi know he was coming and what he was doing. Why? Why did the Parshendi agree to this treaty, only to send an assassin the very night of its signing?
More gemstones glowed on the walls of the hallway here. King Gavilar liked lavish display, and he couldn’t know that he was leaving sources of power for Szeth to use in his Lashings. The things Szeth did hadn’t been seen for millennia. Histories from those times were all but nonexistent, and the legends were horribly inaccurate.
Szeth peeked back out into the corridor. One of the guards at the intersection saw him, pointing and yelling. Szeth made sure they got a good look, then ducked away. He took a deep breath as he ran, drawing in Stormlight from the lanterns. His body came alive with it, and his speed increased, his muscles bursting with energy. Light became a storm inside of him; his blood thundered in his ears. It was terrible and wonderful at the same time.
Two corridors down, one to the side. He threw open the door of a storage room, then hesitated a moment—just long enough for a guard to round the corner and see him—before dashing into the room. Preparing for a Full Lashing, he raised his arm and commanded the Stormlight to pool there, causing the skin to burst alight with radiance. Then he flung his hand out toward the doorframe, spraying white luminescence across it like paint. He slammed the door just as the guards arrived.
The Stormlight held the door in the frame with the strength of a hundred arms. A Full Lashing bound objects together, holding them fast until the Stormlight ran out. It took longer to create—and drained Stormlight far more quickly—than a Basic Lashing. The door handle shook, and then the wood began to crack as the guards threw their weight against it, one man calling for an axe.
Szeth crossed the room in rapid strides, weaving around the shrouded furniture that had been stored here. It was of red cloth and deep expensive woods. He reached the far wall and—preparing himself for yet another blasphemy—he raised his Shardblade and slashed horizontally through the dark grey stone. The rock sliced easily; a Shardblade could cut any inanimate object. Two vertical slashes followed, then one across the bottom, cutting a large square block. He pressed his hand against it, willing Stormlight into the stone.
Behind him the room’s door began to crack. He looked over his shoulder and focused on the shaking door, Lashing the block in that direction. Frost crystallized on his clothing—Lashing something so large required a great deal of Stormlight. The tempest within him stilled, like a storm reduced to a drizzle.
He stepped aside. The large stone block shuddered, sliding into the room. Normally, moving the block would have been impossible. Its own weight would have held it against the stones below. Yet now, that same weight pulled it free; for the block, the direction of the room’s door was down. With a deep grinding sound, the block slid free of the wall and tumbled through the air, smashing furniture.
The soldiers finally broke through the door, staggering into the room just as the enormous block crashed into them.
Szeth turned his back on the terrible sound of the screams, the splintering of wood, the breaking of bones. He ducked and stepped through his new hole, entering the hallway outside.
He walked slowly, drawing Stormlight from the lamps he passed, siphoning it to him and stoking anew the tempest within. As the lamps dimmed, the corridor darkened. A thick wooden door stood at the end, and as he approached, small fearspren—shaped like globs of purple goo—began to wriggle from the masonry, pointing toward the doorway. They were drawn by the terror being felt on the other side.
Szeth pushed the door open, entering the last corridor leading to the king’s chambers. Tall, red ceramic vases lined the pathway, and they were interspersed with nervous soldiers. They flanked a long, narrow rug. It was red, like a river of blood.
The spearmen in front didn’t wait for him to get close. They broke into a trot, lifting their short throwing spears. Szeth slammed his hand to the side, pushing Stormlight into the doorframe, using the third and final type of Lashing, a Reverse Lashing. This one worked diff erently from the other two. It did not make the doorframe emit Stormlight; indeed, it seemed to pull nearby light into it, giving it a strange penumbra.
The spearmen threw, and Szeth stood still, hand on the doorframe. A Reverse Lashing required his constant touch, but took comparatively little Stormlight. During one, anything that approached him—particularly lighter objects—was instead pulled toward the Lashing itself.
The spears veered in the air, splitting around him and slamming into the wooden frame. As he felt them hit, Szeth leaped into the air and Lashed himself to the right wall, his feet hitting the stone with a slap.
He immediately re oriented his perspective. To his eyes, he wasn’t standing on the wall, the soldiers were, the blood-red carpet streaming between them like a long tapestry. Szeth bolted down the hallway, striking with his Shardblade, shearing through the necks of two men who had thrown spears at him. Their eyes burned, and they collapsed.
The other guards in the hallway began to panic. Some tried to attack him, others yelled for more help, still others cringed away from him. The attackers had trouble—they were disoriented by the oddity of striking at someone who hung on the wall. Szeth cut down a few, then flipped into the air, tucking into a roll, and Lashed himself back to the floor.
He hit the ground in the midst of the soldiers. Completely surrounded, but holding a Shardblade.
According to legend, the Shardblades were first carried by the Knights Radiant uncounted ages ago. Gifts of their god, granted to allow them to fight horrors of rock and flame, dozens of feet tall, foes whose eyes burned with hatred. The Voidbringers. When your foe had skin as hard as stone itself, steel was useless. Something supernal was required.
Szeth rose from his crouch, loose white clothes rippling, jaw clenched against his sins. He struck out, his weapon flashing with reflected torchlight. Elegant, wide swings. Three of them, one after another. He could neither close his ears to the screams that followed nor avoid seeing the men fall. They dropped round him like toys knocked over by a child’s careless kick. If the Blade touched a man’s spine, he died, eyes burning. If it cut through the core of a limb, it killed that limb. One soldier stumbled away from Szeth, arm flopping uselessly on his shoulder. He would never be able to feel it or use it again.
Szeth lowered his Shardblade, standing among the cinder-eyed corpses. Here, in Alethkar, men often spoke of the legends—of mankind’s hardwon victory over the Voidbringers. But when weapons created to fight nightmares were turned against common soldiers, the lives of men became cheap things indeed.
Szeth turned and continued on his way, slippered feet falling on the soft red rug. The Shardblade, as always, glistened silver and clean. When one killed with a Blade, there was no blood. That seemed like a sign. The Shardblade was just a tool; it could not be blamed for the murders.
The door at the end of the hallway burst open. Szeth froze as a small group of soldiers rushed out, ushering a man in regal robes, his head ducked as if to avoid arrows. The soldiers wore deep blue, the color of the King’s Guard, and the corpses didn’t make them stop and gawk. They were prepared for what a Shardbearer could do. They opened a side door and shoved their ward through, several leveling spears at Szeth as they backed out.
Another figure stepped from the king’s quarters; he wore glistening blue armor made of smoothly interlocking plates. Unlike common plate armor, however, this armor had no leather or mail visible at the joints— just smaller plates, fitting together with intricate precision. The armor was beautiful, the blue inlaid with golden bands around the edges of each piece of plate, the helm ornamented with three waves of small, hornlike wings.
Shardplate, the customary complement to a Shardblade. The newcomer carried a sword as well, an enormous Shardblade six feet long with a design along the blade like burning flames, a weapon of silvery metal that gleamed and almost seemed to glow. A weapon designed to slay dark gods, a larger counterpart to the one Szeth carried.
Szeth hesitated. He didn’t recognize the armor; he had not been warned that he would be set at this task, and hadn’t been given proper time to memorize the various suits of Plate or Blades owned by the Alethi. But a Shardbearer would have to be dealt with before he chased the king; he could not leave such a foe behind.
Besides, perhaps a Shardbearer could defeat him, kill him and end his miserable life. His Lashings wouldn’t work directly on someone in Shardplate, and the armor would enhance the man, strengthen him. Szeth’s honor would not allow him to betray his mission or seek death. But if that death occurred, he would welcome it.
The Shardbearer struck, and Szeth Lashed himself to the side of the hallway, leaping with a twist and landing on the wall. He danced backward, Blade held at the ready. The Shardbearer fell into an aggressive posture, using one of the swordplay stances favored here in the East. He moved far more nimbly than one would expect for a man in such bulky armor. Shardplate was special, as ancient and magical as the Blades it complemented.
The Shardbearer struck. Szeth skipped to the side and Lashed himself to the ceiling as the Shardbearer’s Blade sliced into the wall. Feeling a thrill at the contest, Szeth dashed forward and attacked downward with an overhand blow, trying to hit the Shardbearer’s helm. The man ducked, going down on one knee, letting Szeth’s Blade cleave empty air.
Szeth leaped backward as the Shardbearer swung upward with his Blade, slicing into the ceiling. Szeth didn’t own a set of Plate himself, and didn’t care to. His Lashings interfered with the gemstones that powered Shardplate, and he had to choose one or the other.
As the Shardbearer turned, Szeth sprinted forward across the ceiling. As expected, the Shardbearer swung again, and Szeth leaped to the side, rolling. He came up from his roll and flipped, Lashing himself to the floor again. He spun to land on the ground behind the Shardbearer. He slammed his Blade into his opponent’s open back.
Unfortunately, there was one major advantage Plate offered: It could block a Shardblade. Szeth’s weapon hit solidly, causing a web of glowing lines to spread out across the back of the armor, and Stormlight began to leak free from them. Shardplate didn’t dent or bend like common metal. Szeth would have to hit the Shardbearer in the same location at least once more to break through.
Szeth danced out of range as the Shardbearer swung in anger, trying to cut at Szeth’s knees. The tempest within Szeth gave him many advantages— including the ability to quickly recover from small wounds. But it would not restore limbs killed by a Shardblade.
He rounded the Shardbearer, then picked a moment and dashed forward. The Shardbearer swung again, but Szeth briefly Lashed himself to the ceiling for lift. He shot into the air, cresting over the swing, then immediately Lashed himself back to the floor. He struck as he landed, but the Shardbearer recovered quickly and executed a perfect follow-through stroke, coming within a finger of hitting Szeth.
The man was dangerously skilled with that Blade. Many Shardbearers depended too much on the power of their weapon and armor. This man was different.
Szeth jumped to the wall and struck at the Shardbearer with quick, terse attacks, like a snapping eel. The Shardbearer fended him off with wide, sweeping counters. His Blade’s length kept Szeth at bay.
This is taking too long! Szeth thought. If the king slipped away into hiding, Szeth would fail in his mission no matter how many people he killed. He ducked in for another strike, but the Shardbearer forced him back. Each second this fight lasted was another for the king’s escape.
It was time to be reckless. Szeth launched into the air, Lashing himself to the other end of the hallway and falling feet-first toward his adversary. The Shardbearer didn’t hesitate to swing, but Szeth Lashed himself down at an angle, dropping immediately. The Shardblade swished through the air above him.
He landed in a crouch, using his momentum to throw himself forward, and swung at the Shardbearer’s side, where the Plate had cracked. He hit with a powerful blow. That piece of the Plate shattered, bits of molten metal streaking away. The Shardbearer grunted, dropping to one knee, raising a hand to his side. Szeth raised a foot to the man’s side and shoved him backward with a Stormlight-enhanced kick.
The heavy Shardbearer crashed into the door of the king’s quarters, smashing it and falling partway into the room beyond. Szeth left him, ducking instead through the doorway to the right, following the way the king had gone. The hallway here had the same red carpet, and Stormlight lamps on the walls gave Szeth a chance to recharge the tempest within.
Energy blazed within him again, and he sped up. If he could get far enough ahead, he could deal with the king, then turn back to fight off the Shardbearer. It wouldn’t be easy. A Full Lashing on a doorway wouldn’t stop a Shardbearer, and that Plate would let the man run supernaturally fast. Szeth glanced over his shoulder.
The Shardbearer wasn’t following. The man sat up in his armor, looking dazed. Szeth could just barely see him, sitting in the doorway, surrounded by broken bits of wood. Perhaps Szeth had wounded him more than he’d thought.
Or maybe . . .
Szeth froze. He thought of the ducked head of the man who’d been rushed out, face obscured. The Shardbearer still wasn’t following. He was so skilled. It was said that few men could rival Gavilar Kholin’s swordsmanship. Could it be?
Szeth turned and dashed back, trusting his instincts. As soon as the Shardbearer saw him, he climbed to his feet with alacrity. Szeth ran faster. What was the safest place for your king? In the hands of some guards, fleeing? Or protected in a suit of Shardplate, left behind, dismissed as a bodyguard?
Clever, Szeth thought as the formerly sluggish Shardbearer fell into another battle stance. Szeth attacked with renewed vigor, swinging his Blade in a flurry of strikes. The Shardbearer—the king—aggressively struck out with broad, sweeping blows. Szeth pulled away from one of these, feeling the wind of the weapon passing just inches before him. He timed his next move, then dashed forward, ducking underneath the king’s follow-through.
The king, expecting another strike at his side, twisted with his arm held protectively to block the hole in his Plate. That gave Szeth the room to run past him and into the king’s chambers.
The king spun around to follow, but Szeth ran through the lavishly furnished chamber, flinging out his hand, touching pieces of furniture he passed. He infused them with Stormlight, Lashing them to a point behind the king. The furniture tumbled as if the room had been turned on its side, couches, chairs, and tables dropping toward the surprised king. Gavilar made the mistake of chopping at them with his Shardblade. The weapon easily sheared through a large couch, but the pieces still crashed into him, making him stumble. A footstool hit him next, throwing him to the ground.
Gavilar rolled out of the way of the furniture and charged forward, Plate leaking streams of Light from the cracked sections. Szeth gathered himself, then leaped into the air, Lashing himself backward and to the right as the king arrived. He zipped out of the way of the king’s blow, then Lashed himself forward with two Basic Lashings in a row. Stormlight flashed out of him, clothing freezing, as he was pulled toward the king at twice the speed of a normal fall.
The king’s posture indicated surprise as Szeth lurched in midair, then spun toward him, swinging. He slammed his Blade into the king’s helm, then immediately Lashed himself to the ceiling and fell upward, slamming into the stone roof above. He’d Lashed himself in too many directions too quickly, and his body had lost track, making it difficult to land gracefully. He stumbled back to his feet.
Below, the king stepped back, trying to get into position to swing up at Szeth. The man’s helm was cracked, leaking Stormlight, and he stood protectively, defending the side with the broken plate. The king used a onehanded swing, reaching for the ceiling. Szeth immediately Lashed himself downward, judging that the king’s attack would leave him unable to get his sword back in time.
Szeth underestimated his opponent. The king stepped into Szeth’s attack, trusting his helm to absorb the blow. Just as Szeth hit the helm a second time—shattering it—Gavilar punched with his off hand, slamming his gauntleted fist into Szeth’s face.
Blinding light flashed in Szeth’s eyes, a counterpoint to the sudden agony that crashed across his face. Everything blurred, his vision fading.
Pain. So much pain!
He screamed, Stormlight leaving him in a rush, and he slammed back into something hard. The balcony doors. More pain broke out across his shoulders, as if someone had stabbed him with a hundred daggers, and he hit the ground and rolled to a stop, muscles trembling. The blow would have killed an ordinary man.
No time for pain. No time for pain. No time for pain!
He blinked, shaking his head, the world blurry and dark. Was he blind? No. It was dark outside. He was on the wooden balcony; the force of the blow had thrown him through the doors. Something was thumping. Heavy footfalls. The Shardbearer!
Szeth stumbled to his feet, vision swimming. Blood streamed from the side of his face, and Stormlight rose from his skin, blinding his left eye. The Light. It would heal him, if it could. His jaw felt unhinged. Broken? He’d dropped his Shardblade.
A lumbering shadow moved in front of him; the Shardbearer’s armor had leaked enough Stormlight that the king was having trouble walking. But he was coming.
Szeth screamed, kneeling, infusing Stormlight into the wooden balcony, Lashing it downward. The air frosted around him. The tempest roared, traveling down his arms into the wood. He Lashed it downward, then did it again. He Lashed a fourth time as Gavilar stepped onto the balcony. It lurched under the extra weight. The wood cracked, straining.
The Shardbearer hesitated.
Szeth Lashed the balcony downward a fifth time. The balcony supports shattered and the entire structure broke free from the building. Szeth screamed through a broken jaw and used his final bit of Stormlight to Lash himself to the side of the building. He fell to the side, passing the shocked Shardbearer, then hit the wall and rolled.
The balcony dropped away, the king looking up with shock as he lost his footing. The fall was brief. In the moonlight, Szeth watched solemnly— vision still fuzzy, blinded in one eye—as the structure crashed to the stone ground below. The wall of the palace trembled, and the crash of broken wood echoed from the nearby buildings.
Still standing on the side of the wall, Szeth groaned, climbing to his feet. He felt weak; he’d used up his Stormlight too quickly, straining his body. He stumbled down the side of the building, approaching the wreckage, barely able to remain standing.
The king was still moving. Shardplate would protect a man from such a fall, but a large length of bloodied wood stuck up through Gavilar’s side, piercing him where Szeth had broken the Plate earlier. Szeth knelt down, inspecting the man’s pain-wracked face. Strong features, square chin, black beard flecked with white, striking pale green eyes. Gavilar Kholin.
“I . . . expected you . . . to come,” the king said between gasps.
Szeth reached underneath the front of the man’s breastplate, tapping the straps there. They unfastened, and he pulled the front of the breastplate free, exposing the gemstones on its interior. Two had been cracked and burned out. Three still glowed. Numb, Szeth breathed in sharply, absorbing the Light.
The storm began to rage again. More Light rose from the side of his face, repairing his damaged skin and bones. The pain was still great; Stormlight healing was far from instantaneous. It would be hours before he recovered.
The king coughed. “You can tell . . . Thaidakar . . . that he’s too late. . . .”
“I don’t know who that is,” Szeth said, standing, his words slurring from his broken jaw. He held his hand to the side, resummoning his Shardblade.
The king frowned. “Then who . . . ? Restares? Sadeas? I never thought . . .”
“My masters are the Parshendi,” Szeth said. Ten heartbeats passed, and his Blade dropped into his hand, wet with condensation.
“The Parshendi? That makes no sense.” Gavilar coughed, hand quivering, reaching toward his chest and fumbling at a pocket. He pulled out a small crystalline sphere tied to a chain. “You must take this. They must not get it.” He seemed dazed. “Tell . . . tell my brother . . . he must find the most important words a man can say. . . .”
Gavilar fell still.
Szeth hesitated, then knelt down and took the sphere. It was odd, unlike any he’d seen before. Though it was completely dark, it seemed to glow somehow. With a light that was black.
The Parshendi? Gavilar had said. That makes no sense. “Nothing makes sense anymore,” Szeth whispered, tucking the strange sphere away. “It’s all unraveling. I am sorry, King of the Alethi. I doubt that you care. Not anymore, at least.” He stood up. “At least you won’t have to watch the world ending with the rest of us.”
Beside the king’s body, his Shardblade materialized from mist, clattering to the stones now that its master was dead. It was worth a fortune; kingdoms had fallen as men vied to possess a single Shardblade.
Shouts of alarm came from inside the palace. Szeth needed to go. But . . .
Tell my brother . . .
To Szeth’s people, a dying request was sacred. He took the king’s hand, dipping it in the man’s own blood, then used it to scrawl on the wood, Brother. You must find the most important words a man can say.
With that, Szeth escaped into the night. He left the king’s Shardblade; he had no use for it. The Blade Szeth already carried was curse enough.
Copyright © 2010 by Brandon Sanderson
Continues...
Excerpted from The Way of Kings by Brandon Sanderson Copyright © 2010 by Brandon Sanderson. Excerpted by permission.
All rights reserved. No part of this excerpt may be reproduced or reprinted without permission in writing from the publisher.
Excerpts are provided by Dial-A-Book Inc. solely for the personal use of visitors to this web site.
基本信息
- ASIN : B003P2WO5E
- 出版社 : Tor Books; 第 First 版 (2010年 8月 31日)
- 出版日期 : 2010年 8月 31日
- 语言 : 英语
- 文件大小 : 29616 KB
- 标准语音朗读 : 已启用
- 屏幕阅读器 : 受支持
- 更先进的排版模式 : 已启用
- X-Ray : 未启用
- 生词提示功能 : 已启用
- 纸书页数 : 1137页
- 亚马逊热销商品排名: 商品里排第1,101名Kindle商店 (查看Kindle商店商品销售排行榜)
- 商品里排第10名动作和冒险奇幻类电子书
- 商品里排第12名军事奇幻 (图书)
- 商品里排第32名剑和魔法奇幻电子书
- 买家评论:
关于作者
I’m Brandon Sanderson, and I write stories of the fantastic: fantasy, science fiction, and thrillers.
Defiant, the fourth and final volume of the series that started with Skyward in 2018, comes out in November 2023, capping an already book-filled year that will see the releases of all four Secret Projects: Tress of the Emerald Sea, The Frugal Wizard’s Handbook for Surviving Medieval England, Yumi and the Nightmare Painter, and Secret Project Four (with its official title reveal coming October 2023). These four books were all initially offered to backers of the #1 Kickstarter campaign of all time.
November 2022 saw the release of The Lost Metal, the seventh volume in the Mistborn saga, and the final volume of the Mistborn Era Two featuring Wax & Wayne. The third era of Mistborn is slated to be written after the first arc of the Stormlight Archive wraps up.
In November 2020 we saw the release of Rhythm of War—the fourth massive book in the New York Times #1 bestselling Stormlight Archive series that began with The Way of Kings—and Dawnshard (book 3.5), a novella set in the same world that bridges the gaps between the main releases. This series is my love letter to the epic fantasy genre, and it’s the type of story I always dreamed epic fantasy could be. The fifth volume, Wind and Truth, is set for release in fall 2024.
Most readers have noticed that my adult fantasy novels are in a connected universe called the Cosmere. This includes The Stormlight Archive, both Mistborn series, Elantris, Warbreaker, and various novellas available on Amazon, including The Emperor’s Soul, which won a Hugo Award in 2013. In November 2016 all of the existing Cosmere short fiction was released in one volume called Arcanum Unbounded. If you’ve read all of my adult fantasy novels and want to see some behind-the-scenes information, that collection is a must-read.
I also have three YA series: The Rithmatist (currently at one book), The Reckoners (a trilogy beginning with Steelheart), and Skyward. For young readers I also have my humorous series Alcatraz vs. the Evil Librarians, which had its final book, Bastille vs. the Evil Librarians, come out in 2022. Many of my adult readers enjoy all of those books as well, and many of my YA readers enjoy my adult books, usually starting with Mistborn.
Additionally, I have a few other novellas that are more on the thriller/sci-fi side. These include the Legion series, as well as Perfect State and Snapshot. There’s a lot of material to go around!
Good starting places are Mistborn (a.k.a. The Final Empire), Skyward, Steelheart,The Emperor’s Soul, and Alcatraz vs. the Evil Librarians. If you’re already a fan of big fat fantasies, you can jump right into The Way of Kings.
I was also honored to be able to complete the final three volumes of The Wheel of Time, beginning with The Gathering Storm, using Robert Jordan’s notes.
Sample chapters from all of my books are available at brandonsanderson.com—and check out the rest of my site for chapter-by-chapter annotations, deleted scenes, and more.
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2024年5月17日在美国发布评论I’m not usually a fan of fiction, but Brandon Sanderson’s "The Way of Kings" really hooked me in. This first book in The Stormlight Archive series is a real treat, even for someone like me who doesn't often dive into fantasy. Set in the unique world of Roshar, where magical storms are the norm and ancient legends come to life, this book is all about epic adventures and unforgettable characters.
The story unfolds through the eyes of several characters, each bringing their own flavor to the tale. Sanderson does a fantastic job of developing these characters, making you care about their struggles and triumphs. You’ll find yourself rooting for them as they face all sorts of challenges, both big and small.
One of the coolest things about this book is the magic system. It's original and deeply woven into the story, adding a layer of excitement and mystery. The action scenes are thrilling and the pacing keeps you hooked from beginning to end.
The themes of honor, sacrifice, and power struggles add some depth to the story, making it more than just a fun read. Sanderson’s writing style is engaging and easy to follow, so even if you're new to his work, you won't have any trouble diving into this world.
All in all, "The Way of Kings" is an epic start to The Stormlight Archive. Whether you're into fantasy or not, you'll love the adventure and magic Sanderson brings to the table. This book sets the stage for an incredible series that you won’t want to miss.
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2013年3月17日在美国发布评论There's SO MUCH to say about this book... If I were to write everything I want to say about this work, I would spend days here. I will try and be short for once.
First of all, I think I should mention I had NEVER read anything from Brandon Sanderson before, and I am quite sure I couldn't have found a better start. I first discovered who Brandon was when watching Geek and Sundry's "The Storyboard". I got into it because I'm a huge fan of Pat Rothfuss', but then a guy showed up. He looked a lot like myself, and he was just SO funny! I thought to myself "Why not?". Then I came to Amazon and saw "The Stormlight Archive" for about $3,00. "Wut? 1k pages for 3 bucks? I'm in!". Here in Brazil, a 1k pages book would cost around 40~70 dollars. Kelek provide Kindle a long existance. Thank you.
So, the book starts with a guy. A guy named Kalak. He is standing before a huge thunderclast, which is a creature made of stone and fire. There are dead bodies everywhere. Kalak has died many times. Many, many times. But this time he has survived. He, and other eight have survived. Only one of the 10 died this time. This Desolation was bad, but they survived. And they were supposed to go back. Go back to a place of fire and pain. But... Why? What if he just... didn't go?
Where are the others?, he asked the King of Heralds.
They are gone. The Oathpact is finished. If you're going, leave your Blade.
And Kalak leaves his Blade. And he goes away.
After an awesome prologue, the story jumps four thousand and five hundred years in the future, and we meet Szeth-son-son-Vallano, Truthless of Shinovar, who's about to kil a king. He wears white on the day he was to kill a king. And then we are presented to the concept of Stormlight. And we learn about Lashings. And we learn about Shardblades and Shardplates. And we get mesmerized by how marvelously Sanderson's writing is. His prose is crystal clear. The way he WEAVES the story before our eyes, using concepts we have never encountered before to create something plausible, belieavable, is just astounding.
Szeth is one of the most marvelous characters I've ever had the pleasure of meeting. BUT, he is by no means the "main" character of the book. In fact, he appears only sporadically.
After Szeth, we meet Kaladin. If there is a main character in this work, it is Kaladin. The character is complex. In fact, the story is complex. It is so complex, actually, that I've had trouble going through the first chapters. Everything is so REAL, so DETAILED, that we find ourselves in a new world, meeting new people, and a new way of life. There are rockbuds and axelhounds and chulls and chasmfiends and fabrials and ardents and parshmen and Parshendi and Alethi and... Well, it's a whole new world, really. It is one of the MOST MAGNIFICENT worlds I have ever had the pleasure to "be in". But it's a hard read at first.
It is not hard because it is bad. On the contrary: it is hard because it is so good. You need some patience to understand you are in a whole new world, with its own fauna and flora. We have skyeels! Kelek's breath, skyeels! The peoples are different. The animals are different. EVERYTHING is different. Even the weather.
I've found some references to anime and manga, especially One Piece here. The climate is pretty much crazy, just like the Grand Line's climate is also crazy. Seasons come and go unexpectedly, and they last what? Months? Weeks? No one really knows.
And then, there are the Highstorms. They come from the Almighty-knows-where, and they come because... Why do they come, after all? Who sends them, and why? Why do they always come from there? The direction we call stormward? Highstorms are so powerful, and so important, that they have shaped the world and its creatures and plants. But what are they? When did they start blowing? They must be linked to the Heralds... The Knights Radiant, maybe? The Voidbringers? So many questions, and so little time to answer them... Because the True Desolation approaches, and Odium reigns.
Really, I can't detail the book too much, because it would take days. I've already made a chaos of my review, but that's because the book is SO good.
The series is planned to have 10 books. I don't know if Mr. Sanderson is ever going to read this, but anyway: if those book are NEARLY as good as the first one, then you, sir, will have written the most beautiful and epic fantasy of all time. I don't think it is possible for something to be better than the first book, but I wouldn't be surprised if Brandon did it. He is a master, and that's for sure. I'm so glad I got to read his work. SO GLAD...
Kelek provide you live long and prosper, Brandon. Thank you.
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2015年5月5日在美国发布评论Storm Father be praised, I have found it. At long storming last. For years I've searched, high and low. Six books in, The Wheel of Time couldn't do it. Wizard of Earthsea couldn't do it. None of the many fantasy novels I've picked up only to put down again in short order couldn't do it. What is it you ask? Well, let me explain.
Back in 2012 I picked up Gorge R.R. Martins A Song of Ice and Fire after falling in love with HBO's Game of Thrones. I've always been an avid reader, and I credit Tolkien's Lord of the Rings with making me so. But for some reason, though I've always been a huge Tolkien fan, with the exception of the Narnia and Dark Tower books, I never returned to the genre which inspired me to read (and later to write) in the first place. A Song of Ice and Fire changed all that, and I've been looking ever since for a series match its greatness. Of course The Wheel of Time was the first place I turned, but after six overly long, yawn inducing books I don't think I have the stomach to go on. To Earthsea I went, and found its narrative boring, the style of writing not really doing anything for me.
In The Way of Kings, by Brandon Sanderson, I have found that series. High praise, considering that I'm comparing it to Song after only one book, but believe me it is worth every word of praise I can give it, and then some. It is in every way A Game of Thrones equal, and if I may be so brash to say Wheel of Times superior. I realize Sanderson is a huge Jordan fan and drew huge inspiration from his work, but in this readers not so humble opinion Sanderson is ten, nay twenty, times the writer Jordan was. No disrespect intended towards Jordan, a true pioneer in the genre, but I'm sorry it’s the truth.
The first thing one will notice that sets this book apart is the setting. Yes, Sanderson goes with a traditional mid-evil setting in many ways, but WoK is just as striking with how different it is. Everything about this world, from its plant life, the creatures which inhabit it, and human culture, have evolved to contend with a series of brutal storms known as High Storms which sweep through the land every couple of weeks with hurricane like winds and rain. Plants recoil into the ground when the winds approach, animals evolve with huge shells to protect themselves, and human beings build their structures with roofs slanted towards from the storms. The world Sanderson creates is truly alien, more in line with a science fiction novel then a fantasy one, though technology remains mostly fantasy based. This level of detail is evident in every aspect of this world. Sanderson creates fictional philosophers with contradicting theories regarding various subjects, religious and cultural beliefs are deep and well thought out, and its magic system is exciting and rule based. It’s hard to imagine such a thorough world exists. The level of detail poured into it is simply incredible.
The characters are varied and, at first at least, spread throughout the world. From Kaladin, a slave with a mysterious past forced to make suicidal charges at enemy positions, to the artistic Shallan, and the High Prince Dalinar, every single one had me fully invested in their stories. I'm not a man prone to emotion. Rare is the film that can bring me to tears, and rarer the book. Out of the hundreds of books I've read I believe only A Thousand Splendid Suns has ever come close to bringing me to tears. So understand that when I say this book brought me to the edge of tears that I mean that as the highest praise I can possibly give. I don't think Martins Red Wedding even got that kind of emotion from me. Maybe the Purple Wedding, though that was more excited cheers then tears, I’m sure you’ll understand. Only an author with a firm grasp of his characters, their personalities, quirks, wants, desires, motivations, etc, can even hope to illicit such a response, and Sanderson has proven with this one novel that he is a master of characters. Impressive, considering how completely he mastered his world building as well. Not many writers are good at both. Even fewer are masters of them. Sanderson is one of those few.
Will the Stormlight Archive prove as good as A Song of Ice and Fire? Only time will tell. One book is hardly enough to source material to make a fair comparison between the two. The stories are also vastly different, with Sanderson focusing more on mysticism and magic rather than the gritty realism of Martins tale. Even so, I can firmly say that I am more than excited to dig deeper into the world of the Stormlight Archive and follow along with Sanderson for as many books as he wishes to write. What's that? He's going to write TEN? Ten freaking books? Funny thing. After The Eye of the World, the prospect of reading Jordan's tale to the end seemed more like a chore then a pleasure. Not here. If the remaining books are even half as good as Way of Kings, I will happily read whatever Sanderson gives me.
来自其他国家/地区的热门评论
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DF72022年10月16日在墨西哥发布评论
5.0 颗星,最多 5 颗星 Mucha historia y me encanta pero para los impacientes dejemos algo en claro
no se si cuente esto como spoiler pero spoiler!!!!
ok, si has leido mistborn trilogy, probablemente has encontrado los comentarios que dicen que este libro es muy bueno el mejor de todo los libros de fantasia y demas, y no lo niego, pero vamos primero al punto que quiero tomar.
el libro esta muy bueno ( todavia no llego al climax de la historia pero enserio) no esperen un libro como mistborn que es facil de dijerir y facil de entender.
the way of kings es demasiado "complejo" en terminos de el mundo, sociedades, religiones e incluso palabras si estas leyendo el libro en ingles... buena suerte ;3
la historia va muy lenta (que no es malo) y los personajes cada uno te lo representan demasiado bien que tienes miedo de que vaya a pasar con ellos.
pero como lo vuelvo a mencionar, mistborn es demasiado facil de entender, pero es muy probable que cuando leas el libro The Way of Kings (sin importar el dialecto que lo leas) no entenderas nada, absolutamente nada de nada. y si, es normal, muuuy normal, mistborn te lo presentan con la protagonista(V) y el protagonista (K) y te describen los mundos ( si me permiten decirlo) como el mundo en que vivimos
pero que sucede con the way of kings?
es JOD*DO de AMADR*ES (osea que es dificil de entender) no solo te enseñan que pasa cada cierto tiempo, que pasa cuando utilizas una cosa que te ayuda (si lo has leido sabras que es), como se utiliza y cual es su efecto (recuerda a D)
mistborn te enseña que todo tiene reglas y bases como diria K “Every action we take has consequences, V,"
pero TWoK te enseña que esto es si una historia del cual hablar.
has sentido que sabes que pasara con las peliculas, series o inclusive musica, ese pensamiento de :"creo que ya se como acabara", con mistborn no lo lograras o no lo lograste (si ya lo has leido)
con the way of kings sera como si estuvieras jugando ajedrez con un AI del primer mundo(osea windows 7 xd)
tl;dr: deberias comprar The Way of King...... absolutamente si, si, si, si, si
ojo, es mucho pero muuuuuucho "mundo para construir"(me refiero que tiene muchas cosas que tienes que enterarte para que puedas seguir la historia como los "chulls" o los "cremlings" o inclusive las groserias xd)
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Sima Kamrani2024年12月23日在瑞典发布评论
5.0 颗星,最多 5 颗星 Min recension
Smidigt och snabbt leverans
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ander k.2024年9月13日在西班牙发布评论
5.0 颗星,最多 5 颗星 Gran libro
El worlbuilding de este libro es una locura, lo recomiendo 100%
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ibrahim al shutwi2023年5月14日在沙特阿拉伯发布评论
5.0 颗星,最多 5 颗星 ملحمة عظيمة لساندرسون
حقيقة كنت مستعد للكتاب بشكل كبير وتوقعاتي كانت عالية خصوصا إني قريت ميستبورن قبله، لكن الكتاب فعلا كان افضل من توقعاتي (للامانة قريته مع الاوديوبوك فممكن لو قريته بدون الاوديوبوك يكون الموضوع صعب) بدايته كان ثقيلة مرة للامانة لكن مجرد ماوصل للمئة بديت ادخل جو ، انصح بالهاردكافر لأني شريت الماس بيبر باك ثم شريت الهارد كفر بعدها والهارد كفر اويح واحلى بكثير
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Anon2024年10月31日在英国发布评论
5.0 颗星,最多 5 颗星 Read this book.
Absolutely out of this world.
I’m not so much worried about the destination when the journey is this good. Nuanced characters with depth. Action scenes with bite, that at the same time question morality.
Characters that leap off the page as all too human while like most of us as we grow, asking of ourselves hard questions.
On the surface an epic fantasy of magnificent scope.
Inhabited by people that may touch too close to home for some.
Not to be missed, for epic fantasy fans a must.
For those new to the genre, feel assured the development of characters miss not a single beat.
Neither a wasted moment nor a wasted page.
Tied up nicely with room to grow.
5 out of 5 stars.