The Videogame Industry Does Not Exist: Why We Should Think Beyond Commercial Game Production
Kindle电子书
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Brendan Keogh is a media critic and researcher based in Brisbane, Australia. His writing focused on videogame development and play cultures. He has written for outlets including Edge, Polygon, New Statesman, Ars Technica, Unwinnable, and Overland. He is the author of Killing is Harmless: A Critical Reading of Spec Ops The Line and A Play of Bodies: How We Perceive Videogames. He can be found on Twitter at @brkeogh.
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