I am a referee, gamer, translator and amateur author of tabletop role-playing games.
I actively collaborate as a translator and layout artist for the informal group of the Italian Translation Alliance, having edited the Italian editions of White Box, Cepheus Engine and their supplements.
As an independent game designer I am fortunate: I write the games I would like to play without being constrained by market logic.
I work mainly in three areas of interest: NSR games (such as Cairn and Into the Odd), solo role-playing games, and "rules light".
My most recent works are Thálassa, set in the mythic era of ancient Greek epics; Plerion, a space opera adventure role-playing game; and Loner, a generic rulebook for solo play.
When I'm not committing my free time to writing and testing games, I devote myself to my most deep-rooted passions: books, photography, and full-blown geekiness.
I hope my games can provide you with enjoyable hours of company!