XR Development with Unity: A beginner's guide to creating virtual, augmented, and mixed reality experiences using Unity
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Raffael Rizzo initiated his XR career by developing a VR training program for a soccer academy, aimed at assessing young athletes’ reaction times. He has worked at esteemed institutions such as Deutsche Telekom AG and Fraunhofer IGD, amassing a wealth of experience in XR with a focus on Unity. His master’s degree encompasses extended reality, computer vision, machine learning, and 3D visualization. Raffael has co-founded a company dedicated to XR consultations and development.
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